Dev Update: Singleplayer Mission Update is now live, User Interface and Content update in development!

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We’ve just released V0.9.7.0 and activated the first Singleplayer Mission in the Predestination storyline. You can play this mission after updating your game to 0.9.7.0 by pressing the Singleplayer Mission button on the main menu. In this dev update, we’ll be talking about the Singleplayer Mission system and getting an in-depth look at the mission editing and modding toolset that we’ve built as part of our mission framework. We’ll also discuss the significant improvements to the Robotic race gameplay in this patch, small UI improvements, the Morale/Health/Security V2.0 overhaul, and a slew of other gameplay improvements. Finally, we discuss plans for the next update, which will finish off the remaining dropdown menus, completely overhaul the main menu, add more content throughout the game, and make some much-needed UI improvements.

Read on for a full breakdown and progress report on everything in 0.9.7.0 and details of what’s to come in 0.9.8.0.

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Announcement: Predestination will not be on GOG.com

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Ever since our original Kickstarter campaign, many of you have told us that you would prefer to get Predestination on a 100% DRM-free platform and that your platform of choice would be GOG.com. When GOG recently launched its new In Development section (similar to Steam’s Early Access), we received a number of emails and messages with renewed interest asking if we had heard of this development and whether we would be releasing on it. Troy from 4X community site eXplorminate even wrote an article last year titled “Devs, Want More Money?” in which he expressed bafflement that indies aren’t queueing up to get on GOG:

“What I’m talking about is the tendency of small developers to fixate on Steam while ignoring other perfectly viable downloading services like GOG (formerly known as GoodOldGames.com). I cannot, for the life of me, understand why so many devs ignore this outlet for their games.” — eXplorminate

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